Personal Details

myphoto
  • Born

  • Location

  • Phone

  • Mail

  • 11 November 1977

  • Copenhagen, Denmark

  • +45 27828611

  • contact@frederikhermund.dk

Resume

  • I'm a Master of Science in IT, Media Technology and Games with game design and programming experience from freelancing in the game industry and working on independent titles while studying. My current career objective is to find a position where I can apply and enhance my technical skills and contribute to the development of exciting new digital services and applications.

Work Experience

  • Game Development

  • Creative Spark Studios
  • These are the games I've worked on. Some are my own projects, where I've been responsible for everything, and others are projects I've contributed to in different other ways, as explained in the column labeled My role in the production.

    2004-2014
  • Title

    Year

    Genre

    Platform

    Distribution Channels

    My role in the production

    Eldritch

    2013

    3D Horror/Roguelike-hybrid.

    Windows, Mac &: Linux

    Minor Key Games / Steam

    Danish localization

    Project 2

    2013

    3D Platformer

    Unity

    Playdead Aps

    Playtesting

    Goblins at the Gates

    2013

    Defensive Shooter

    Flash / AS3

    Mochimedia

    Design & Programming

    Ice Cream Builder

    2013

    Casual/Motivational

    Flash / AS3

    Internal

    Programming

    WordIt 2

    2013

    Word puzzle

    Flash / AS3

    Web, Android, Nook & Kindle

    Everything

    Sumo Wrestling Tycoon

    2012

    Tycoon

    Flash / AS3

    Mochimedia

    Programming

    Attack of the Giant Llamas

    2012

    One button action

    Flash / AS3

    Mochimedia

    Everything, except music

    Quantum Moves

    2012

    Serious

    Java

    Dep. of Physics and Astronomy, Aarhus University

    Beta testing

    Immune Defense

    2012

    Serious

    Unity

    Web

    Beta testing

    Desert Fighter

    2012

    Action

    Flash / AS3

    MochiMedia and CPMStar

    Programming

    Endless Memory

    2012

    Puzzle

    Flash / AS3

    MochiMedia

    Everything, except APIs

    Do You Know Flash Games

    2012

    Quiz

    Flash / AS3

    MochiMedia

    Danish Localization

    Privilege Game Demo

    2011

    Social Issues

    Flash / AS3

    Dedicated website

    Programming

    Bloons Blast

    2011

    Action

    Flash / AS3

    Facebook

    Beta testing

    Space Madness

    2010

    Cave Flyer

    Flash / AS3

    MochiMedia

    Everything, except music and additional graphics

    Limbo

    2010

    Physics puzzle

    Xbox

    PlayDead ApS

    Playtesting

    Chain Reaction

    2010

    Casual

    Flash / AS2

    ActiveDen

    Everything

    404 - Maze of Doom

    2010

    Casual

    Flash / AS3

    ActiveDen

    Everything

    Minesweeper

    2010

    Puzzle

    Flash / AS2

    ActiveDen

    Everything

    Mouse Avoider

    2010

    Action

    Flash / AS2

    ActiveDen

    Everything

    Bouncing Game

    2010

    Action

    Flash / AS2

    ActiveDen

    Everything

    Falling Objects Game

    2010

    Action

    Flash / AS2

    ActiveDen

    Everything

    Crate Crash

    2010

    Puzzle

    Flash / AS2

    The Orange Day

    Danish localization

    Kill P.E.D.R.O. Demo

    2009

    Action / Puzzle

    Flash / AS2

    Portfolio only

    Programming

    WordIt

    2009

    Word puzzle

    Flash / AS2

    Mochimedia

    Everything, except audio design

    Play The News

    2009

    News game

    Flash / AS2

    Impact Games

    Beta testing

    You Only Live Once

    2009

    Platform

    Flash / AS2

    Raitendo

    Danish localization

    Chili Con Carnage

    2008

    3rd Person Shooter

    Sony PSP

    Deadline Games

    Playtesting

    Abstracta

    2008

    Action

    Flash / AS2

    Mochimedia

    Everything, except audio design

    Abstracta Sonic

    2008

    Action

    Flash / AS2

    Mochimedia

    Everything, except audio design.

    Tower Panic!

    2008

    Action

    Flash / AS2

    Mochimedia

    Everything, except audio design

    Halloween Shooter

    2008

    Action

    Flash / AS2

    Mochimedia

    Everything, except audio design

    Thingfection

    2008

    Gadget game

    Flash / AS2

    Mochimedia

    Everything, except audio design

    Global Conflicts: Latin America

    2008

    Social Issue Game

    Unity

    Serious Games Interactive

    Beta testing

    RePlay: Finding Zoe

    2007

    Social Issue Game

    Flash / AS2, PHP

    Take Action Games, METRAC

    Game programming & backend programming

    Værdikamp (Battle of Values)

    2006

    Public Service Game

    Flash / AS2, PHP

    Danish Broadcasting Corporation

    Everything, except audio design

    Bzzz! Demo

    2006

    Action

    Virtools

    DADIU

    Game Designer

    Asymmetrical Sudoku

    2005

    Puzzle

    Java 5.0, JavaScript

    nettxtra.no, sudokusol.it

    Everything except localization

    3rd World Farmer

    2005

    Social Issue Game

    Flash / AS2

    3rd World Farmer Team

    Initial concept, game design, programming, public relations

    Demon Day

    2004

    Adventure Game

    Adventure Game Studio (AGS)

    AGS

    Everything, except audio design

  • Volunteer Work

  • * TED translator
  • Ongoing
  • I translate TED talks in my areas of interest.

  • * University Course Translator
  • I helped translate Sebastian Thrun and Peter Norvig's online course from Stanford University, Introduction to Artificial Intelligence into Danish.

  • * MobyGames contributor
  • I submit data about games and releases to the Mobygames online database.

Education

  • IT University of Copenhagen

  • Masters of Science in IT, Media Technology and Games
  • Courses

    2004-2009
  • Computer Game Theory, Computer Game Design, Basic Programming, Introduction to 3d Modelling, Multimedia Programming, Multimedia Production for the Internet, Computer Game Programming, AI in Narrative, Interactive 3D, AI in Game Programming.

  • Projects

  • * Game Designer on DADIU's cross-disciplinary game production (Bzzz! Demo)
    * User Testing Computer Games - improving a game design through analysis and testing.
    * Designing a Tool for Comparative Studies in Computer Games.
    * Master Thesis: Time, Place and Autopilots – 'Friendly AI' in Computer Games

  • University of Copenhagen

  • BA in Comparative Literature
  • 1999-2003
  • Danish Author Academy / Forfatterskolen

  • Creative Writing
  • 1997-1998

Living Abroad

  • Berlin, Germany

  • Independent studies in game design & programming, 1 year
  • 2003-2004
  • San Jose, California

  • Exchange Student in High School, 1 year
  • 1993-1994

Technical Skills

  • Scripting and programming

    ActionScript 2.0

    Expert

    + 5 years experience

    ActionScript 3.0

    Good

    + 2 years experience

    Java

    Good

    + 2 years experience

    C++ (MFC)

    Okay

    + 2 year experience

    XHTML/CSS

    Okay

    + 2 years experience

    PHP/MySQL

    Okay

    + 1 year experience

    JavaScript

    Okay

    + 1 year experience

    Python

    Okay

    + 1 year experience

    Jess

    Okay

    < 1 year experience


    Tools

    GIMP

    Very good

    +5 years experience

    3DSMAX

    Good

    +2 years experience

Other Experience

  • Languages and Travels

  • I'm fluent in Danish and English, and understand German, Spanish, Norwegian and Swedish fairly well. I've traveled to China, Hong-Kong, USA, Canada, Antarctica, Argentine, Brazil, Ecuador, The Gambia, Egypt, Greece, Italy, Latvia, Spain, Portugal, Czech Republic, Romania, Belgium, France, Norway, Sweden, Greenland, Faroe Islands, Germany, Britain and Ireland.

  • Awards and Honors

  • * Golden Joystick Award (1st Prize) for Værdikamp in DR and Diginet competition about the best public service game, Nordic Game Conference 2006.

  • * Adobe MAX 2009 Award in the social responsibility category for RePlay: Finding Zoe where I freelanced as a programmer.

  • * 3rd World Farmer has been adopted by many relief agencies and educational institutions for use in campaigns and educational activities since 2005.

  • Affiliations

  • I'm a full member of The International Game Developers Association (IGDA) and Association for Computing Machinery (ACM) since 2009.

Contact Me

  • Name

  • Email

  • Subject

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  • download the cv